01 the city
The city sleeps through the rain. Rooftops, streetlights, an endless gentle storm. Nobody up there is awake, and nothing up there is wrong.
Waterline
A quiet water-equalization puzzle for the hours nobody’s watching. Seventy junctions, seven districts, no timer anywhere.
Currently in beta on TestFlight, by invite. The city will find out about the App Store when we do.
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01 the city
The city sleeps through the rain. Rooftops, streetlights, an endless gentle storm. Nobody up there is awake, and nothing up there is wrong.
02 the underworks
Beneath it, one floor down, the underworks keep the water where it belongs. Pipes over a running channel, doing the work the city never has to think about. This is the premise, not the plot.
03 the bench
Tonight, that’s your job. A lantern, a pair of gloves, a wrench, a coil of rope, laid out on a workbench. Nobody’s standing at it. The tools are the only character this story needs.
04 the point
The city will never know. That’s the point. Somewhere below the streets, walls get tapped, water finds its level, and by morning every line is met — quietly, and without applause.
Seven districts
Seventy junctions, walked in order, each district its own hour of the night.
Three rules, no others
Tap the wall between two tanks and it’s gone. That’s the only move there is.
No luck, no randomness — the water always settles to the same volume-weighted average, the same way, every time.
Every tank has a gold line to reach. Get there, in whatever order you find, in your own time.
Support
Something broke, something felt unfair, or you just want to say the third star on level 40 nearly finished you off — write to us.
cinkilic.ozgur92@gmail.comTell us your device and iOS version, and the level number if it’s about a level. That’s usually enough to find it.
We’re small, and we read every message ourselves. Replies aren’t instant — we keep the same hours as the rest of the underworks — but they come.